Hello.
I'm David and I create video games!
I'm mainly a fan of hololive talents but also follow other agency and independent VTubers (virtual streamers).
I started learning how to make games with Unity in 2019 and completed my first game "DOOG" the next year, after around 5 months of intense work.
Around mid-2023 I learned to use the Godot engine, creating my own version of the popular "Watermelon game" adding customizable skins, which I called "Custom Ball Merge".
I currently spend my time developing games based on or inspired by VTubers and just having fun. I also maintain the hololive fangames database, adding new entries every month, and participate as a judge in the holojam (hololive fan games jam) held on itch.io every 3-6 months. [holojam 1] [holojam 2] [holojam 3] [holojam 4] [holojam 5] [holojam 6]
I'm also open to working on commissioned VTuber gamedev projects.
If you're thinking of creating a game featuring a VTuber or are a VTuber yourself and want to create a custom game for your streams or events, don't hesitate to contact me on Twitter (formerly known as X) or Bluesky via DM so we can talk about your project and how we can work together to make it a reality!
All my socials are listed at the bottom of the page.
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DOOG (2020) A Hololive fangame inspired by Korone Inugami and her excitement to play Doom. It's a first person shooter based on classic Doom with Korone as the protagonist. Get it here: https://david-wu-softdev.itch.io/doog-hololive-fangame |
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Riri Rhythm (2021) A dual lane rhythm game showcasing Ririsya's music. Ririsya is a Virtual Youtuber that sings, composes music and plays the guitar. Get it here: https://david-wu-softdev.itch.io/riri-rhythm |
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Chrono Crux (2021) A small arcade game featuring Ouro Kronii from Hololive English second generation "Council" and Watson Amelia from Hololive English first generation "Myth". Totally not similar to an 80s game with helicopters dropping paratroopers. Get it here: https://david-wu-softdev.itch.io/chrono-crux |
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Mumei's Memory Juggling (2022) A card matching memory game featuring hololive and holostars members from Gen 0 to HoloX, including also Hololive EN and Hololive ID. Follow the Story mode with Mumei as the protagonist or challenge an opponent in Versus Computer or Versus Hooman mode (local multiplayer). Get it here: https://david-wu-softdev.itch.io/mumeis-memory-juggling |
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Delivering Hope (2022) A hololive fangame I made for IRyS' anniversary. Infinite scroller with boost mechanics and powerups. Inspired by Nanaca Crash! Get it here: https://david-wu-softdev.itch.io/delivering-hope-hololive-fangame |
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CARDora (2023) A PC version of the card game Utano Pandora created. Utano Pandora is a wholesome panda VTuber that plays games on Twitch and sings. In this game, build your card deck and play against an opponent, one card at a time, to see who wins! Get it here: https://david-wu-softdev.itch.io/cardora |
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Custom Ball Merge (2023) A customizable object merge game inspired by Suika game that I made as an experiment while learning to use the Godot Engine. Drop objects from the top of the screen into a container and combine them into bigger objects until the container is full. My version of the game can be customized with skins to change the visual appearance of the objects and the UI. Multiple VTubers have picked it up and made skins of their own. Get it here: https://david-wu-softdev.itch.io/custom-ball-merge |
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Holo X Break (2024) A beat-em-up side-scoller I helped create as part of the programmer team. This game inspired by Little Fighter 2 features hololive's 5th and 6th generation talents and a lot of items and references to the hololive universe. We worked on it using the Godot Engine and published it under the holo Indie brand. Get it here: https://store.steampowered.com/app/2719150/Holo_X_Break/ |
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Stellar Verse Pro Runner (2024) A side-scroller game I was commissioned to create as part of the promotion for Stellar Verse Production's first generation talents. Avoid obstacles by changing lanes or jumping over them. Collect materials to unlock talents! Use the talent's special abilities to run as far as you can! Play it here: https://stellarversepro.itch.io/stellar-verse-pro-runner |
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Goriela Zoomer (2025) An automatic racing game for over 100 simultaneous racers I was commissioned to create by Hololive Indonesia's Kaela Kovalskia as part of the Pemaloe Day 2025 event. Features multiple race tracks with obstacles, randomized racer AI, camera controls and a feature to save race results to file. Watch the event stream here: Pemaloe Day 2025 Community Tournament |
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Death's Driver (2022) My entry for GameDev.TV's 2022 GameJam, developed in about a week. Reach the goal avoiding obstacles and collecting pickups before the time runs out in each level in this retro synthwave looking race game. Get it here: https://david-wu-softdev.itch.io/deaths-driver |
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Keep 'em Warm (2023) My entry for the hololive fangames gamejam (holojam) #2, developed in about 3-4 days of work, based on hololive's Nerissa Ravencroft. Grab and drop all the jailbirds (Nerissa's fans) into the safe and warm circle before time runs out and they freeze! Play it here: https://david-wu-softdev.itch.io/keep-em-warm |
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Hololive Fangames Database I've compiled here a list of fan games based on Hololive talents, classifying them by talent, platform and genre, as well as writing a short review for each one based on my own experience. Find it here: https://softdevwu.dev/hologames/ |
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Potris A joke game based on a video by Inugami Korone where the listener (viewers) gets rid of unpleasant feelings that appear when Korone is not streaming. Get it here: https://david-wu-softdev.itch.io/korone-potris |
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Riri Bingo Bingo app for watching Ririsya's streams. Get it here: https://david-wu-softdev.itch.io/riri-bingo |
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Twitter (formerly X) |
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Bluesky |
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YouTube |
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itch.io |